It’s mid-September, so it’s time for another Fulbridge Lesson Resource of the Month! Almost all ETAs will agree: incorporating games into lessons is one of the most effective ways to engage students and get them to use the English which they have learned in class. However, sometimes it can be difficult to come up with ideas of games to use, especially for ETAs with little access to technology in their classrooms.
That’s why Fulbridge has compiled this master post of card games – all you need is paper and printer access! (Access to a laminator is also nice, if you don’t want over-enthusiastic students to thrash your cards…) Be prepared to spend a lot of time cutting, though!
UNO
“UNO!” This classic card game, named after the number “1” in the Spanish language, can actually provide students with a fun and engaging way to practice their English.
This post features 3 different versions of UNO: the classic version, a “What’s the Date?” version, and a “Telling Time” version. These card games can be a good way to help beginner-level students practice what they have just learned, or to help higher-level students review/just have a fun day in class.
UNO materials can be downloaded below:
Classic UNO (from South Korea ETA Hillary Veitch, modified off waygook.org)
“What’s the Date?” UNO (from South Korea ETA Kayla Smith, modified off waygook.org)
“Telling Time” UNO (from South Korea ETA Robyn Kincaide)
Apples to Apples
Instructions; Object of the Game. Be the best at ranking bad events from 'eh' to the absolute worst. The Misery Index. Each card could depict a bad event that has happened or COULD happen. As you'll see, some of the situations on the cards are pretty minor (like a bee sting), and some of them are more problematic (like getting fired). Aug 16, 2020 Find many great new & used options and get the best deals for Vintage Busy Bee Puzzle Card Game 1959 ED-U-CARDS Children W/Instructions at the best online prices at eBay! Free shipping for many products! Phase 10, a card game created in 1982 and produced by Fundex Games, is a variation of the card game Rummy. You must play “phases” to lay your cards down and play cards on other people’s phases to lay down all your cards in a hand. The basic rules of Phase 10 are easy enough for most people to pick up quickly. The Hook and Ring Game has been around for a long time, it's called different things all around the World. Some people call it Bimini Ring, or Ring the Bull and it can have several rules variations based on your geographic location. We are providing you our suggestions on how to get started play the basic Hook and Ring game.
Apples to Apples is a great way to get students to practice modifying nouns (or even gerunds!) with adjectives, and have a few laughs while doing so!
This post features 3 different sets of Apples to Apples cards, each with its own unique features.
Apples to Apples 1 (from South Korea ETA Elizabeth Beavers)
This set looks the most like a standard Apples to Apples board game deck. Noun and adjective cards are provided, with English synonyms as well as Korean translations. Elizabeth also provided a PowerPoint file to explain to students how to play the game.
Instructions For Sting Card Game
Apples to Apples 2 (from South Korea ETA Robyn Kincaide)
This set relies more on pictures than words in order to communicate the meaning of the cards’ subjects to students. Noun, adjective, and gerund cards are provided. Robyn also included an instruction sheet with Korean translations, found on waygook.org.
Apples to Apples 3 (from South Korea ETAs Leanndra Padgett and Sarah Caudill)
Modified off waygook.org, this set requires students to use their noun cards in order to fill in the blank of sentences and phrases, rather than the standard noun-adjective format of the game.
Memory Game
Among the simplest of games to explain, a classic Memory Game can be a good way to ingrain the meanings vocabulary words and phrases in students’ brains. Below you will find examples of how ETAs have used versions of the Memory Game at both the primary and the secondary school level.
Alphabet Memory Game (from South Korea ETA Rebecca Brower)
Idiom Memory Game (from South Korea ETA Robyn Kincaide, modified off waygook.org)
SLAP!
If you’ve ever played a game of Slap Jack with a standard deck of cards, you understand the principles behind the SLAP! game. It’s a great way to energize your classroom as they race to collect the most cards. (Their hands might sting a bit, though!) Modified from a post on waygook.org, South Korea ETA Robyn Kincaide used this game to review the 25 most common English verbs. You can find her materials here.
Taboo
A popular party game, Taboo can be used to get students to practice giving explanations by forcing them to think outside of the box as they try to get their teammates to guess the word on the card. An explanation of the game rules provided as part of a collaborative project from 2011-2012 Malaysia ETAs can be found here, along with two example decks of cards found on notboringenglish.com and waygook.org.
Majority Rules Game
This simple game from South Korea ETA Rebecca Brower is a great, tactile way for beginner-level elementary students to practice new vocabulary words, as well as other skills such as counting and making “There is/There are” statements. You can find her explanation of her Majority Rules game here.
Games Using Standard Card Decks
Don’t want to spend hours cutting out cards? Never fear! If you have access to decks of standard playing cards, there are multiple games you can play with your students in order to encourage English speaking and conversation. Below are some suggestions of games using playing cards:
Vocabulary Deck
Contributed to our collection by Taiwan ETAs and originally found on teach-this.com, Vocabulary Deck can be a great way to encourage lower-level students to reflect on the vocabulary words they have learned, and to get higher-level students to really apply those words by making sentences from them. Instructions can be found here.
Talking Cards
From South Korea ETA Hillary Veitch, this Talking Cards game is fantastic for encouraging students to practice answering questions in complete sentences in a low-pressure context. A lesson plan and presentation file can be found here.
King’s Cup Speaking Game
Be wary when attempting to incorporate this game into your classes—it’s modified from a popular drinking game, and may be recognizable as such. However, it is an engaging and exciting way to get students to create their own sentences. Originally posted on waygook.org, you can find materials explaining the rules of the King’s Cup Speaking Game here.
Enjoy your game days! And, as always, keep visiting our Lesson Catalog blog every week for more great lessons from ETAs across the globe!
This SKUNCUM card game web site will continue to be assembled, constructed, and revised or corrected as our uploading program proceeds.
COMING SOON If you are an enthusiastic fan of great card games and board games - come back soon for SKUNCUM! There will be BIG promotional discounts and some lively and exciting free contests.
There are NO special skills or knowledge required to play If you can'add and subtract' you can play!
What makes SKUNCUM so specialin the realm of great card games?
SKUNCUM is a unique one of a kind card game that truly has a totally different approach to the protocol and 'modus operandi' of card playing strategies and action. It is a dynamic card game of fast and easy play action decisions at various times, and other times when the situation you face needs some earnest contemplation and plotting before you make your next play. It is one of the most interesting, fascinating, and fun card games you will ever play.
It uses a proprietary card deck of 134 quality and long lasting plastic coated cards composed of 4 different primary 'SUITS' with image color schemes of solid red, solid black, and solid blue, and a wild suit consisting of mostly solid green images but fewer in number than the 'straight' suits of red, black, and blue.
In addition the deck contains a smaller but very important contingent of cards containing both 'BONUS' ACTION cards and 'SKUNCUM' ATTACK ACTION cards that imparts to the player a hightened sense of engaging in tactical combat and strategic warfare against all the other players. However - that being true, there will also be situations and appropriate times when you will find it necessary to join and plot with some other player(s) to coordinate your plays as a team in an attempt and effort to try to frustrate or restrain any further gains and advances by the Front Runner(s). This is why 'SKUNCUM' can be called a fascinating card game of shifting alliances.
The game is played out on a game board that has strategic play areas in which players elect to play their cards during each round of cards. It is simple and easy to play, but at the same time requires some sophisticated thinking. The interplay between the ingenious mix of the SUIT cards and the BONUS and ATTACKACTION cards produces an endless kaleidoscope of unusual and challenging play situation scenarios that develop as each card is in turn played out on the game board. It is this constant change and interplay between the Suit cards and the Action cards that laces the flow ot the game with the zest and pizzazz that makes it so intensley exciting and enjoyable to play.
Get out the sandwichs and your favorite drinks and snacks!
We want you to have a pleasant and interesting visit with us while you are reviewing the SKUNCUM card game, so we have designed these pages in a presentaton sequence we think you will both enjoy and appreciate as you absorb the fascinating and remarkable aspects of a really different kind of game.
Scroll down toward the bottom of this page for links to our continuing online SKUNCUM pages. The links are arranged in a logical top to bottom order for reviewing the most basic data of the game first and then down progressively to the finer aspects for your enhanced enjoyment and ease of navigation to the pages you may want to revisit.
It is suggested you first review the pages in the logical sequence indicated in the list of links. The last three linked pages represent the official card game rules and guidelines as provided in the game box.Of course you can always come back to these online pages to review the various aspects of the SKUNCUM card game.
The Game Board Strategic Play Areas
The 'SKUNCUM' game board exhibit below is intended only to give the viewer a clear and unfettered impression of the deliniation of the four strategic card playing fields in which players will make their plays. (The game board exhibit below and those in the pages that follow do not show the various images, cartoons and art work on the actual game board)
COALITION FIELD
CHALLENGER FIELD
BANDWAGON FIELD
CANDIDATE FIELD
CAND- IDATE
THE EQUIPMENT AND ACCESSORIES PROVIDED WITH THE SKUNCUM CARD GAME
PLAYING CARDS = 134 PLASTIC COATED QUALITY LONG LIFE PLAYING CARDS CONSISTING OF 115 SUIT CARDS OF FOUR COLORS - RED, BLACK, BLUE, AND GREEN(WILD), AND ALSO INCLUDING 9 BONUS ACTION CARDS AND 10 ATTACK ACTION CARDS - INTEGRATED IN A SINGLE DECK.
GAME BOARD.
GAME PIECES = 2.
WHITE 'DIXON' QUALITY CHINA MARKING PENCILS = 2.
BROCHURE - INSTRUCTIONS, RULES, AND CARD CHART.
You are on the HOME PAGE of the 'SKUNCUM' Card Game
Sting Card Game Instructions Free
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SKUNCUM HOME PAGE of the 'SKUNCUM' Card Game
BARE BONES GIST of the 'SKUNCUM' Card Game
Quick Review of the SKUNCUM playing cards
The 'SCRUM' & 'The Landslide Win' page of the 'SKUNCUM' Card Game
Sting Card Game Instructions
OTHER CARD GAME AND BOARD GAME LINKS
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